Even more indie developer interviews coming at you from the floor of PAX Australia with #PAXELSIFT!
Nov 5, 2016
After a huge day one at PAX Australia 2016 we're back again for more on Day Two with interviews with the Australian gaming industry. If you missed out on Day One you can head here to find out more. We'll wait until you're back.
Ok lets dive into day two of #PAXELSIFT!
Battletrap Racing - itsfine
Gyromag - Gunsloth
Forts - EarthWork Games
Roto Color Runners - Blue Volcano
Birdsketball - Waynetron
LG Dire Wolves - League of Legends eSports team
A Township Tale - ALTA
Bramblelash - ByteSprite Games
Chromashift - DevOrDie Studios
Paradigm - Jacob Janerka
Kept - S1T2
Dead Static Drive - Mike Blackney
Defect - Three Phase Interactive
Wildfire - Sneaky Bastards
You've made it through 66% of PAXELSIFT now, so prepare yourself for the final day of PAX Australia 2016, and jump in here!
Tim Colwill joins us to talk about how writing satire for his comedy games site Point &Clickbait, and working as a union organiser for Game Workers Unite Australia, both aim to get us to demand a better games industry.