Episode 104: James Koehne & Daniel Spiteri (Hunt 'n Sneak) & crazy lengths to unlock in-game content
Daniel & James from Melbourne's Pixel Engineers join us to share Hunt 'N Sneak their asymetric local multiplayer game of light and shadow.
Episode 103: Aladar Apponyi (Eatvolve) & Audiences make gaming better
Chomp your way to the top in Eatvolve by Melbourne's Aladar Apponyi, and how hard games with an audience are better than hard games on their own.
Episode 102: Sean Simon (Snake Time) & a launcher for every game
What if snake was a turn based puzzle game with time travel? Well now it is with Those Six Faces AKA Sean Simon's Snake Time!