This time on Part Two of Pixel Sift Plays - Elden: Path of the Forgotten, Daniel and Fiona enter the desert zone.
We last spoke to Dylan J. Walker the Lead Developer of Elden back in Episode 84 of Pixel Sift.
Missed an Episode? Catch up here:
Adventure and family walk hand in hand, in Henry Mosse and the Wormhole Conspiracy
Gianni isn't afraid of no ghosts in The Medium, while Adam collects critters and traverses platforms in Monster Sanctuary.
What do you get when you make a game based on purgatory inspired by your dreams? Rogue-like card based roleplaying game Doors of Insanity.