This week on the show we were joined by two of the fantastic team at Giant Margarita, based in Tasmania, and making the cracker new game Party Golf. Dr Ian Lewis and Adam Zulkifly joined us today to talk about their "seconds to shouting" metric, designing a game perfect for parties and securing state government funding. You can check out their game at www.partygolfgame.com, and pick up the game on Playstation 4 and PC later in the year.
Developer Tiny Build revealed this week that gaming key reseller G2A had sold approximately US$450,000 of their games. While many of the users who use this site are selling legitimately purchased in bundle a small number of people have been selling a large number of keys which in some cases have been purchased with stolen credit cards. We talk about the impact this has on developers, gamers, and the expectations on those sitting in the middle.
With gaming media expanding beyond the older mastheads, and the push from game developers to get their games in front of as many people as they can. Reddit user NYstate proposed unplugging from the games media cycle when new games come out, in order to preserve that experience. How do developers balance providing enough information to gamers without giving away too much and what happens when fans share too much of your game?