Gianni Di Giovanni
Executive Producer

The big dog at Pixel Sift, Gianni’s talent for compiling interesting and compelling content each week is what keeps the ship afloat. You can catch up with him on Twitter.

August 15, 2019

Screenwest announces the first five games for its $100,000 Interactive Pilot Fund

Find out which Western Australian developers picked up the first state government funding for video games in over a decade.

May 27, 2019

$100,000 fund announced for Western Australian game developers

Western Australian game developers will have access to the first government fundi in more than a decade with the announcement of The Interactive Pilot Fund.

May 6, 2019

90s Kids Will Remember This: Research says part of your brain is dedicated to recognising Pokémon

Too bad if you wanted to use it for something else, if you played Pokémon in the 90s part of your visual cortex has specialised in recognising them all.

April 30, 2019

"What does it mean to be indie?" Freeplay Festival celebrates 15 years

Freeplay Festival celebrates fifteen years of championing independent video games and challenging the status quo this year at a time when everyone could be considered indie.

April 5, 2019

All you need to do is just fly and chill in Samurai Punk's brand new game Feather

Fly, hang out with your bird-mates, and listen to cool ambient tunes in Samurai Punk's Feather.

March 20, 2019

Robin Vilain wants everyone to be able to enjoy games

A curated and accessible list of games released last year that everyone can enjoy.

March 6, 2019

Australian Government: More research needed on whether or not loot boxes are gambling

Keep those credit cards hot, because the Australian Government isn't about to stop you buying loot boxes any time soon

March 4, 2019

Play & Play: Creating a virtual reality musical instrument

Maize Wallin is a musician and game designer, whose exploration of how we play musical instruments has lead to them designing Noise Drawers an virtual reality musical instrument game.

February 5, 2019

Applications open for games industry mentorship program The Working Lunch

The Working Lunch is back for 2019 with applications open for women and non-binary participants.

December 16, 2018

IGEA report reminds Federal Government that video games need their support

Don't you forget about us says IGEA as Australia heads towards the next federal election.

December 25, 2018

FIRST PERSON: The video game gifts that changed your life

Big or small, some gifts really make all the difference. We asked you what was your best video game gift ever and share some of our favourites!

November 16, 2018

Florence secures three nominations at The Game Awards

The highly awarded Florence by Melbourne based studio Mountains, has secured three nominations at this year's Game Awards.

November 3, 2018

Sydney based Revie Studios pulls The Sims competitor “Habs” Kickstarter campaign after raising only $645 towards AU$3.5M goal

Billed as a Sims-killer, Habs by Sydney's Revie Studios fails to attract backers to their now cancelled crowdfunding campaign.

October 16, 2018

One third of full time game workers earn less than minimum wage according to Game Workers Unite Australia

Making games is difficult and getting paid for it properly is even harder according to new statistics from Game Workers Unite Australia.

August 7, 2018

Say it with a game: HEART2GAME custom video game messages

If you ever wanted to have a custom game for a loved one, HEART2GAME might be just what the "love doctor" ordered.

June 2, 2018

Celebrate 100 Episodes of Pixel Sift at Pixel Parties!

100 episodes down and we want to party with you at The Sewing Room in Perth on Friday July 13th 2018!

March 25, 2018

They’re good dogs BJ – Woof3d

A whole lot of good dogs that need pats in Woof3d, a Wolfenstein 3d mod by Louis Roots.

February 14, 2018

Get ahead in the gig economy – Mimi’s Delivery Dash

Do yourself a favour and play this gorgeous love letter to Studio Ghibli's Kiki's Delivery Service.

February 7, 2018

Guest Podcast: Super Hype Train Episode 32

Your request for even more discussion about the Australian Government response to the Video Game Development inquiry has been noted.

January 31, 2018

A decade of late nights and long weekends: Visiting Global Game Jam Perth 2018

Strap yourself in, you've got 48 hours to make a game from start to finish at the Global Game Jam which celebrates it's 10th anniversary this year.

July 23, 2016

Leveraging Let’s Plays: Tagging Your Game Correctly.

Don't let your fans' videos drown in an ocean of content, follow these simple tips to ensure your game gets the attention it deserves on Twitch, Youtube and Mixer.

August 15, 2019

Screenwest announces the first five games for its $100,000 Interactive Pilot Fund

Find out which Western Australian developers picked up the first state government funding for video games in over a decade.

May 27, 2019

$100,000 fund announced for Western Australian game developers

Western Australian game developers will have access to the first government fundi in more than a decade with the announcement of The Interactive Pilot Fund.

August 15, 2019

Screenwest announces the first five games for its $100,000 Interactive Pilot Fund

Find out which Western Australian developers picked up the first state government funding for video games in over a decade.

August 14, 2019

Sarah Survives: Subnautica Part 3 - Enter the Aurora

I fixed a nuclear reactor so clearly I'm an engineer now... Sarah Survives Subnautica Part 3!

August 13, 2019

Potluck 9.0: Birds, Beers and Free Video Games

Download a free collection of bird themed games created for Perth's Potluck Collective by talented indie developers.

August 11, 2019

Sarah Survives: Subnautica Part 2 - A Cyclops for Christmas

Please Father Christmas, I've been very good this year....and I NEED a cyclops... Sarah Survives Part 2!

August 8, 2019

Episode 128: Adventures in Interactive Writing - Live at XR:WA

How do you write a narrative when your audience can change the way they experience it? Recorded live at XR:WA 2019

August 1, 2019

Pixel Sift Plays: Devil Daggers

How long can you survive against an endless onslaught of demons? Devil Daggers by Sorath will keep you on your toes with its 90's inspired FPS arena action,

July 31, 2019

NEW SERIES: Sarah Survives - Subnautica Part 1

Sarah strikes out on her own in a new series SARAH SURVIVES! How long can she survive in Subnautica?

July 27, 2019

Episode 127: Paul Jakovich (Pico Tanks) & IGEA's "Power of Games" Report

Team up with friends and battle it out in the cute Pico Tanks by Melbourne's Panda Arcade.

July 21, 2019

Pixel Sift Plays: Amid Evil

It's a retro styled game with modern bones, Amid Evil by Indefatigable is how you remembered those early nineties shooters to be.

July 12, 2019

Episode 126: Ellie Balson (Crime Scene Finvestigation) & indie devs petition G2A

Ellie Balson designs games from an artist's perspective, making quirky and charming adventure games.

July 4, 2019

Episode 125: Anthony Sweet, Cabalia & Pika Pi (How do you keep creating? Live at Supanova Perth)

Recorded live at Supanova Perth 2019, how do some of your favourite creators keep creating?

June 28, 2019

Episode 124: Leon Zawada & Simon Rance (Amid Evil) & the future of gaming is a subscription

What happens if you try to make the perfect 90s shooter with modern technology? Leon & Simon from Indefatigable tried to do just that with their game Amid Evil

June 22, 2019

Pixel Sift Plays: Void Bastards

Live. Die. Repeat. Watch Mitch and Fiona fight their way through a scary future in Void Bastards by Canberra's Blue Manchu Games.

June 15, 2019

Episode 123: Kate Raynes-Goldie & Sof Mather (XR:WA Festival) & have indie games stagnated?

Western Australia gets its very on interactive media festival with XR:WA, Kate Raynes-Goldie & Sof Mather are here to break it down.

June 7, 2019

Pixel Sift Plays: Teleblast with Tim Veletta

Move around a flat arena in Teleblast, warping and then exploding your enemies. Developer Tim Veletta dropped by to play the game with us.

May 31, 2019

Episode 122: Dean Walshe (Void Bastards) & controversy and excitement for Play Date

It's stylish, its tactical, it feels like you're inside a very dangerous comic book, it's Void Bastards by Canberra's Blue Manchu!

May 28, 2019

Western Australian Game Developers react to the $100,000 Interactive Pilot Fund

What do developers think of Screenwest's new Interactive Pilot Fund?

May 27, 2019

$100,000 fund announced for Western Australian game developers

Western Australian game developers will have access to the first government fundi in more than a decade with the announcement of The Interactive Pilot Fund.

May 26, 2019

Pixel Sift Plays: STONE

If you're into anthropomorphic Aussie animals smoking, drinking and investigating a mystery, you've got a very particular set of tastes, but STONE should be exactly what you're into.

May 20, 2019

Pixel Sift wins the inaugural gaming category at the Australian Podcast Awards!

It's official, we're the winners of the gaming category in the 2019 Australian Podcast Awards.

May 17, 2019

Episode 121 Greg Dziemidowicz (VR Regatta) & the return of the Australian Interactive Games Fund

Feel the thrills of tearing through the waves and sea without ever leaving the shore in VR Regatta by Melbourne's MarineVerse.

May 13, 2019

Here are all the winners of the Freeplay Awards

All the winners from the 2019 Freeplay Festival Awards!

May 10, 2019

Pixel Sift Plays: Tales of the Neon Sea

If you're up for a cyberpunk noir adventure game, then Tales of the Neon Sea might be just the lead you're chasing to blow this case wide open.

May 6, 2019

90s Kids Will Remember This: Research says part of your brain is dedicated to recognising Pokémon

Too bad if you wanted to use it for something else, if you played Pokémon in the 90s part of your visual cortex has specialised in recognising them all.

May 4, 2019

Episode 120: Hamish Wagstaff (Double Shot) & two very different approaches to crunch

Head back to a past that never was in Double Shot, an 1980s inspired neon cyberpunk VR bartending shooter.

April 30, 2019

"What does it mean to be indie?" Freeplay Festival celebrates 15 years

Freeplay Festival celebrates fifteen years of championing independent video games and challenging the status quo this year at a time when everyone could be considered indie.

April 27, 2019

Pixel Sift Plays: Hunt 'N Sneak with James Koehne

It's a dark and spooky fantasy game of hide and seek, and we sat down with one of the creators, James Koehne to see who was the best at being hidden!

April 22, 2019

Episode 119: Neil Rennison (Table of Tales) & Neil's storied career in games

Jump inside the gameboard with Tin Man Games' Table of Tales: The Crooked Crown a Playstation VR tabletop game.

April 12, 2019

Episode 118: Katie Stegs (Critter Clash) & should all games have an easy mode?

How do you turn the ship from marketing & consulting company to full time game developer? Katie Stegs and the team at Lumi Interactive know how.

April 7, 2019

Pixel Sift Plays: Lethal Lawns

Who thought that weekend errands could be this deadly?

April 5, 2019

All you need to do is just fly and chill in Samurai Punk's brand new game Feather

Fly, hang out with your bird-mates, and listen to cool ambient tunes in Samurai Punk's Feather.

March 30, 2019

Pixel Sift Plays: Freedom Fall

It's the fifth anniversary of Stirfire Studio's Freedom Fall this year, so it seemed a perfect opportunity to jump into one of Perth's finest indie games.

March 28, 2019

We're Finalists at the 2019 Australian Podcast Awards!

We've been selected by the judges at the Australian Podcast awards as finalists for 2019!

March 23, 2019

Episode 117: Matt Sanderson (Mars Underground) & parents spending 34% more on games than last year

What do you get when you combine Earthbound, Monkey Island and Groundhog Day? Mars Underground, a timelooping retro adventure.

March 20, 2019

Robin Vilain wants everyone to be able to enjoy games

A curated and accessible list of games released last year that everyone can enjoy.

March 15, 2019

Pixel Sift Plays: Armello

Enter the fantasy world of Armello as anthromorphic characters battle for the crown in this digital boardgame from Melbourne's League of Geeks.

March 8, 2019

Episode 116: Owain Bolt (Dismantle: Contruct Carnage) & game developer job losses around the world

Can you survive in this multiplayer brawler, where every part of your body can be knocked off?

March 6, 2019

Australian Government: More research needed on whether or not loot boxes are gambling

Keep those credit cards hot, because the Australian Government isn't about to stop you buying loot boxes any time soon

March 4, 2019

Play & Play: Creating a virtual reality musical instrument

Maize Wallin is a musician and game designer, whose exploration of how we play musical instruments has lead to them designing Noise Drawers an virtual reality musical instrument game.

March 1, 2019

Pixel Sift Plays: Objects in Space with Elissa & Leigh of Flat Earth Games

Watch Mitch get well and truly lost in space with Flat Earth Games' Objects in Space.

February 24, 2019

A day on the Esplanade: Meeting the WA Twitch community

Meet some Sandgroper streamers, we went down to WesternAus Community meetup up to say hello.

February 22, 2019

Episode 115: Ian MacLarty (JUMPGRID) & working as a solo developer

It's fast, frantic and a little bit hypnotic, join us as we learn how Ian MacLarty developed his new space action game JUMPGRID!

February 15, 2019

Pixel Sift Plays: Hyper Jam

Hyper Jam: It's stylish combat in a cyberpunk world where one of the Daft Punk robots can beat up Major Kusanagi. What more do you want?

February 8, 2019

Episode 114: Aidan McKeown (Paperville Panic) & More than One Way to Launch a Game

Fight fires and more in a town where EVERYTHING burns in Paperville Panic!

February 5, 2019

Applications open for games industry mentorship program The Working Lunch

The Working Lunch is back for 2019 with applications open for women and non-binary participants.

February 1, 2019

Pixel Sift Plays: Golf With Your Friends

You know those crazy mini golf courses you designed as a kid? We'll now you can play them in Golf With Your Friends by Brisbane's Blacklight Interactive

January 29, 2019

Home is where the heart is: Global Game Jam Perth 2019

Home is what you make it, and for developers at Perth's Global Game Jam, Northbridge became a supportive home of creativity.

January 26, 2019

More than 200 Australian made games are on sale on Steam right now

Hundreds of Australian made games are on sale now!

January 25, 2019

Episode 113: Daniel Elston (Guile & Glory: Firstborn) & Hbomberguys massive marathon for Mermaids UK

Tactical strategy game Guile & Glory: Firstborn is the first project for Melbourne based Elston Studios and it's built on a love of tactical and tabletop games.

January 21, 2019

Pixel Sift Plays: Inflatality

Wobble, whack and win in the wavey tube battle of your life with Inflatality by Hojo Studio and Deepforge Studios.

January 11, 2019

Episode 112: Brigitta Rena (She and the Light Bearer) & the Great Server Divide

She and the Light Bearer is a storybook tale filled with Indonesian plants, history and culture from Surabaya based Mojiken Studio

December 25, 2018

FIRST PERSON: The video game gifts that changed your life

Big or small, some gifts really make all the difference. We asked you what was your best video game gift ever and share some of our favourites!

December 23, 2018

Pixel Sift Plays: Desert Child with Oscar Brittain

Racing along the martian wastes with Desert Child by Oscar Brittain, a stylish scifi adventure game.

December 16, 2018

IGEA report reminds Federal Government that video games need their support

Don't you forget about us says IGEA as Australia heads towards the next federal election.

December 14, 2018

Episode 111: Ellen Jurik (Storm Boy: The Game) & Epic's store changes the game

Ellen Jurik of Sydney's Blowfish Studios shares their adaptation of the classic children's novel Storm Boy.

December 8, 2018

Pixel Sift Plays: Regular Human Basketball

How hard is it to work with a friend to push a few buttons and shoot a few hoops? Bloody hard it turns out.

December 3, 2018

PAXELSIFT 2018: All our videos from the Indie Rising showfloor

Every single video from PAX Australia 2018, our PAXELSIFT series 3, available right here right now.

December 1, 2018

Episode 110: Clinton McCleary (Infliction) & the Australian Senate loot box inquiry

Clinton McCleary's first game Infliction isn't for the faint of heart, but it's definitely a powerful piece of horror storytelling.

November 30, 2018

FIRST PERSON: Fan of the game, or just the marketing?

A lot of spinoff media is just there to help advertise the original games, but Mitch reckons it's just as valid to enjoy spinoff and not care about about the source.

November 26, 2018

Vote for Pixel Sift in the Australian Games Awards

We're finalists for "Gaming Publication of the Year" at this year's Australian Gaming Awards, and we'd love your support and your vote to make it to the shortlist!

November 23, 2018

Pixel Sift Plays: The Dark Room

You awake to find yourself in a dark room... luckily Mitch & Scott are here with you as they play Stirfire Studio's newest game The Dark Room!

November 16, 2018

Florence secures three nominations at The Game Awards

The highly awarded Florence by Melbourne based studio Mountains, has secured three nominations at this year's Game Awards.

November 16, 2018

Episode 109 Greg Louden (STONE) & Obsidian and inXile - from indie to Acquired

STONE: Is this the first Ozploitation game? Greg Louden of Convict Games thinks so.

November 10, 2018

Pixel Sift Plays: The Warlock of Firetop Mountain

Combine your love of single player adventure books with your love of pushing buttons in PixelSiftPlays The Warlock of Firetop Mountain by Tin Man Games

November 9, 2018

FIRST PERSON: Why I got back into Pokémon Go

How Nintendo’s unlikeliest collaboration caught my attention again, two years after its explosive entrance into the mobile gaming scene.

November 5, 2018

Longitude Exhibition: A showcase of indie games from the Asia-Pacific region

There are emerging communities of developers from around the Asia-Pacific, and The Longitude Exhibition is a showcase of some of these games.

November 5, 2018

New travel funding for Western Australian game developers announced

After many years of working without state government support, Western Australian developers have now have their first direct funding program.

November 3, 2018

Sydney based Revie Studios pulls The Sims competitor “Habs” Kickstarter campaign after raising only $645 towards AU$3.5M goal

Billed as a Sims-killer, Habs by Sydney's Revie Studios fails to attract backers to their now cancelled crowdfunding campaign.

November 2, 2018

Episode 108: Party Sift LIVE at PAX Australia 2018 with Party Loaded

We're teaming up with Party Loaded once again to share some of our favourite parts from PAXAUS 2018!

October 31, 2018

Pixel Sift Plays: Party Crashers with Giant Margarita

Break out the tequila we're playing the recently released Party Crashers with Giant Margarita!

October 20, 2018

Episode 107: Zamfir Dumitru (Dawnblade) & Red Dead Redemption 2's 100 hour work weeks

A mobile Diablo style game? It works better than you think according to Zamfir Dimitru who is working on Dawnlade, a game that is just that.

October 17, 2018

#MIGW2018, Meetups, parties, podcasts, lets plays & more!

We'll be all over Melbourne International Games Week and PAX AUS, it's going to be chock-a-block

October 16, 2018

One third of full time game workers earn less than minimum wage according to Game Workers Unite Australia

Making games is difficult and getting paid for it properly is even harder according to new statistics from Game Workers Unite Australia.

October 13, 2018

Pixel Sift Plays: Little Bit Lost with King Tide Studios

Are you afraid of Australian spiders? Well you're going to be way more scared when you're shrunk to their size in Little Bit Lost!

October 5, 2018

Episode 106: John Robertson (The Dark Room) & participatory culture

John Robertson, comedian and performer joins us this episode as we learn about the Dark Room, his video game adaptation of the YouTube & stage show of the same name, a collaboration with Stirfire Studios.

September 30, 2018

UPDATE: Pixel Parties Indie Prize Pack Winner & PAX Australia 2018

We announce our Pixel Parties Prize Winner & an update on our where we'll be at PAXAUS 2018!

September 29, 2018

FIRST PERSON: Memes and Trends, the Post-Post Modern Folktales

The internet comes at you fast take a journey with Mitch and learn why he thinks memes and folklore have more in common than you think.

September 28, 2018

Pixel Sift Plays: The Gardens Between

Friendship, nostalgia and adventure in The Gardens Between by Melbourne's The Voxel Agents.

September 25, 2018

Guest Podcast: Party Loaded Episode 145

Mitch doesn't know anything about Spider-Man, but he sure talked about it on Episode #145 of Party Loaded!

September 22, 2018

Episode 105: Locky Betts & Jeff Hayes (Torque Drift) & in game licencing of real products

Jeff and Locky from Grease Monkey Games take us on a ride with Torque Drift, their mobile competitive drift game.

September 14, 2018

Pixel Sift Plays: Mr Shifty

If you every wanted to play as Nightcrawler from the X-Men then Mr Shifty by Queensland based developers Mr Shifty.

September 7, 2018

Episode 104: James Koehne & Daniel Spiteri (Hunt 'n Sneak) & crazy lengths to unlock in-game content

Daniel & James from Melbourne's Pixel Engineers join us to share Hunt 'N Sneak their asymetric local multiplayer game of light and shadow.

September 5, 2018

FIRST PERSON: A weekend at the inaugural Melbourne Esports Open

They've called it Australia's Biggest Esports event, and Pixel Sift were there for the very first Melbourne Esports Open.

September 2, 2018

Pixel Sift Plays: MoonQuest

It's been close a decade in the making, but now you can play Ben Porter's MoonQuest, a procedurally generated crafting platformer made in Melbourne.

August 24, 2018

Episode 103: Aladar Apponyi (Eatvolve) & Audiences make gaming better

Chomp your way to the top in Eatvolve by Melbourne's Aladar Apponyi, and how hard games with an audience are better than hard games on their own.

August 17, 2018

Pixel Sift Plays: Stifled

Scream your lungs out in Virtual Reality with Gattai Games scary horror game Stifled.

August 10, 2018

Episode 102: Sean Simon (Snake Time) & a launcher for every game

What if snake was a turn based puzzle game with time travel? Well now it is with Those Six Faces AKA Sean Simon's Snake Time!

August 7, 2018

Say it with a game: HEART2GAME custom video game messages

If you ever wanted to have a custom game for a loved one, HEART2GAME might be just what the "love doctor" ordered.

July 27, 2018

Episode 101 David Lloyd (Regular Human Basketball) & Pre-Order Game Changer

Climb into your giant robot for a normal game of basketball just like humans always do in "Regular Human Basketball" by Melbourne's Powerhoof!

July 20, 2018

Pixel Sift Plays: Hand of Fate 2

Take the game of life and death into your hands with Hand of Fate 2, now available on the Nintendo Switch.

July 14, 2018

Episode 100: Tim Colwill (Point & Clickbait + Game Workers Unite)

Tim Colwill joins us to talk about how writing satire for his comedy games site Point &Clickbait, and working as a union organiser for Game Workers Unite Australia, both aim to get us to demand a better games industry.

July 6, 2018

Pixel Sift Plays: Pixel Parties Preview - Brief Battles, Birdsketball, Screencheat, Party Golf

We're so close to 100 episodes, and here is a special preview of all the games you can check out on the night!

June 29, 2018

Pixel Sift Plays: Desync

Strap on your headphones and jump into a stylised 1980s vision of a computer battlefield with Desync by THE FOREGONE SYNDICATE.

June 22, 2018

Episode 99: Abi Rahmani (Project Wingman) & Sony's "Epic" Fortnite Lockout

Take to the skies with Abi Rahmani as your co-pilot, as we jump into the cockpit of Project Wingman made in Perth, Western Australia.

June 16, 2018

Pixel Sift Plays: Push Me Pull You

Stretch your body out and work with your buddy as the weirdest noodle team ever in Push Me Pull You by House House

June 8, 2018

Episode 98: Matt Kelly (Molemen Must Die!) & Valve opts out of moderation on Steam

The president is mad about something and he's gone for the nuclear option, luckily Matt Kelly is here from Mokomoto to talk us through it.

June 2, 2018

Pixel Sift Plays: Grabity with Ninja Thumbs

Super Smash Bros with Half-Life 2's Gravity Gun? That's Grabity by New Zealand based developers Ninja Thumbs.

June 2, 2018

Celebrate 100 Episodes of Pixel Sift at Pixel Parties!

100 episodes down and we want to party with you at The Sewing Room in Perth on Friday July 13th 2018!

May 25, 2018

Episode 97: Justin Ng (Muffled Warfare & Stifled) & Fortnite's $100,000,000 tournament fund

What you can't see might just kill you, Justin Ng of Singaporean developer Gattai Games is our guest this week as we learn about his echolocation style first person games Muffled Warfare and Stifled.

May 18, 2018

Pixel Sift Plays: Nova Flow

Take the best bits of Portal 2, add some speed, and chuck it into an 80s style cyberspace mold and you'll have Nova Flow by Wrecked Angle Studios