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Episode
202

CULT OF THE LAMB developers Julian & Will share the secrets of building their roguelite cult simulator

What did it take to make this hit game where you manage your very own cult?

August 9, 2022 12:30 PM

CULT OF THE LAMB is really two different games in one, a town builder and a dungeon crawler, but they've been welded together using arcane magics by the creative team at Massive Monster (THE ADVENTURE PALS, NEVER GIVE UP) into an experience that keeps you busy.

Julian Wilton, Creative Director and Will Mesilane, UI Developer share the secrets hidden in this world, what it took to build this cult management game and what they are most proud of in this exclusive interview.

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

Thanks to Omny Studio for their support of SIFTER.

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Cult of the Lamb

PC
PlayStation 5
SWITCH
XBOX SERIES X|S
Developer:
Massive Monster
Publisher:
Devolver Digital
Release Date:
August 11, 2022
Drop Rate
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Episode
230

BALADINS is a time-loopy RPG for up to four pals where you can't save everyone at once

May 13, 2024
News
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113

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